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More on Normal force (shoe on wall)

David shows how to determine the normal force for a shoe shoved against a wall with a diagonal force. Created by David SantoPietro.

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  • piceratops seedling style avatar for user Mohamed Shidhadh
    when i draw my free body diagram i am havng trouble with the trig of phi, i tend to always assume cos(phi) in the horizontal, is there a trick as to how you decided to use sin? I see how you would use sin in the diagram on the left but i cannot see where the corresponding phi angle would be on your free body diagram. thanx in advance
    (7 votes)
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    • leaf green style avatar for user Ariel  Rockman
      Look at the trig from the perspective of the angle you are using. So, say you have a right triangle, and phi is on the top of that right triangle. The side opposite that angle is the sine, and the side of the triangle adjacent to that angle is cosine. I came up with word-play to remember. Cosine has "co" in front of sine, sort of like co-worker, so it is always going to be the side adjacent to the gang;e you are using in your trig calculations. Sine will always be the side opposite the angle, regardless is that's in the horizontal or vertical direction. A triangle is a triangle, it doesn't have direction itself. So the direction (vertical or horizontal) of the sides has no bearing on the trig calculations.
      (4 votes)
  • blobby green style avatar for user Gary Chong
    I get this whole thing but i don't figure out why should we use F4Sin not F4cos
    (5 votes)
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    • orange juice squid orange style avatar for user dreamwriter100601
      Nope. Did you see his diagram? The angle that was given to him is opposite of the horizontal components. Soh Cah Toa Cosine is the side adjacent to the angle divided by the hypotenuse. Sine is the side opposite to the angle divide by the hypotenuse. Because the horizontal component is opposite of the given angle, you have to use sine. Hope this helps!
      (5 votes)
  • leafers ultimate style avatar for user shreeyash
    then how are nails penetrated in walls or any solid
    (4 votes)
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  • piceratops seedling style avatar for user Mohamed Shidhadh
    Can there be more than one Normal Force on an object? (e.g. if the shoe is being pushed into the left bottom corner of the box)
    (4 votes)
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  • male robot hal style avatar for user Saran V Balachandar
    Why didn't he take the gravitational force into consideration while using Newton's second law?
    (2 votes)
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    • piceratops ultimate style avatar for user Martín Torres
      Because he is only taking into consideration the horizontal forces. ΣF = m⋅a is true for any direction. As the gravitational force occurs in the vertical direction, he just ommited it. That's why he only took into account the horizontal component of F4 (sin ϕ).
      (4 votes)
  • female robot grace style avatar for user Oshin Padhye
    If you're pushing against a surface like a sponge, what happens to the normal force?
    (3 votes)
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    • leaf green style avatar for user Jim Winters
      As you first touch the sponge, you are not exerting much force (and the sponge is not pushing back with much force), because the sponge is compressing and moving away from your finger. Once you have fully compressed the sponge, it will continue to push back as hard as you push.

      I think there is more going on, because you are causing the sponge to compress, but it doesn't affect calculating the normal force.

      I am not an expert. This is my understanding so far. :-)
      (1 vote)
  • aqualine ultimate style avatar for user Phúc Nguyễn
    Just out of curiosity, when I'm pushing something like a shoe against a vertical wall extremely hard, the shoe doesn't fall to the ground although it seems like I only apply horizontal force to it. Is this some phenomenon that I don't know or just an illusion (maybe in reality I apply some vertical force to counteract gravity without realizing it)
    (2 votes)
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    • male robot hal style avatar for user Charles LaCour
      Because of the the force you are applying on the shoe it has a force between it and the wall. Because of the force between the wall and the shoe there is a static friction that is proportional to the force and the coefficient of static friction. This static friction is what resists the downward for frm gravity.
      (3 votes)
  • blobby green style avatar for user Susanne
    I think I understand this, but what happens to the normal force if you break through a surface? For example, when you fall through a table.
    (3 votes)
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  • aqualine sapling style avatar for user Vivi Uyeyama
    I was wondering, why are you using phi instead of theta? I've never worked with phi before, only theta.
    (1 vote)
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  • leafers tree style avatar for user taekyukim02
    If a shoe was shoved into a corner of a box, would there be multiple normal forces or would we just say that there is one normal force which is diagonal?
    (3 votes)
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    • female robot ada style avatar for user Rodrigo Campos
      You need to observe the contact points between your shoe and the surfaces really well to know the answer. Nevertheless, the general answer will be three forces, one for each surface. If the end of your shoe get very close to the edge(and I'm assuming it is a very narrow shoe) the three surfaces will bend into a single surface. I think this is hard to imagine, but if you look at the 2D case its easier. If you have 2 lines that intersect at 90 degrees, at a real life situation the edge will be a very small curve.
      (0 votes)

Video transcript

- [Narrator] Let's say we take this shoe. Instead of sitting it on the floor, here's one that trips people out. Let's say we take this shoe, and we shove it against the wall. So, walls can exert normal forces just like floors can, but when this happens, people start to get a little bit concerned, it starts to get a little bit weird. Let's say we exert a force, so say the force looks like this. So here we go, let's call this force F4. So here's F4, this force keeps the shoe from falling down, but it also pushes the shoe into the wall, so again, we're gonna have a normal force, let me give you an angle here, let's say this angle right there is phi. And let's say the question we wanna ask, now, we wanna know what's the normal force in this case? So this one's a little bit weirder, but we can still do it the same way, we should draw a force diagram first, it's always good practice, draw what forces are exerted on the object you're trying to find a force for. So, we're gonna have the normal force, but first we should draw the force of gravity. Gravity's easy, gravity always points down. So, you got mg straight down. We're gonna have a normal force, here's where people make a mistake. We will not draw the normal force up. People think that the normal force is always mg, we saw that that's not true. People also think the normal force is always up, but it's not. It's usually up because it's in contact with a horizontal surface. But now this is contact with a vertical surface. And this word "normal" in the phrase "Normal Force" is not referring to like, boring, or usual, it's referring to "normal" in the mathematical sense as perpendicular, perpendicular to the surface exerting this normal force. And this wall, that's vertical, perpendicular to that wall is coming out of the wall, and that's gonna be to the right, so the wall is gonna push to the right on the shoe to keep the shoe from penetrating this wall. So that's a little bit weird for people, is that this normal force is now pushing to the right. Now I've got one more force, I've got my F4, so I'm gonna draw this force, at 4 it looks something like that. Okay, so these are my forces. That's it, those are the only forces there are. I mean, we're gonna neglect any friction, let's just assume that the shoe's just sitting there, there's no other frictional forces, let's say this is it, we wanna find the normal force, what do we do? Again, we're gonna use Newton's Second Law, we're gonna use a equals the net force in a certain direction, this time we're gonna use the horizontal direction, we're gonna use the horizontal direction because the force we wanna find, our normal force, is in the horizontal direction. So, the acceleration in the x direction is gonna be what? Well, you think about this, if I'm pushing the shoe into the wall, it's probably got no horizontal acceleration, even if it was sliding up and down. Even if there was motion up and down, it's probably not penetrating into this wall and it's probably not bouncing off of this wall, it's probably constricted to be only in the plain of this wall, so there's gonna be no horizontal acceleration. And if that doesn't make sense, it's because there's no motion in the horizontal direction, left or right. There's no velocity, change, at all, in this horizontal direction, because the shoe's not gonna be moving in that horizontal direction, and it continues to not move in that horizontal direction. So our acceleration horizontally is just zero equals the net force, divided by the mass. Alright, the net force in the x direction. What are we gonna have in the x direction? Well I've got fn pointing to the right, so again that's a positive force I'm gonna consider rightward to be positive, and I've got this F4, part of it points to the left, so just like before, I've gotta break this force up, I've gotta figure out how much of this force points horizontal, and how much of this force points vertical, to get this F4 in the x direction, which is what I plug into this formula up here, because I need this component here. This is the horizontal force of F4, not the vertical force. I don't plug the vertical force in anymore, because this vertical force is not part of the x direction, we're considering Newton's Second Law for the x direction, so to solve for F4x, I'm just gonna again use sine, because this angle, the opposite of this angle is F4x. I'm gonna use sine of theta, oh sorry, sine of phi. I'm gonna take sine of phi, that's gonna equal F4 and the x, divided by the total amount, F4, I get F4 in the x, is gonna be F4 times sine of phi, and now I can use this up here, but you gotta be careful with sines F4x points left, I'm gonna consider that a negative force. So if F4 sine theta represents the magnitude, I'll write this as negative F4, sine, phi, sorry, I keep saying theta, I mean phi, I multiply both sides by m, I'll get zero again on the left hand side, equals, I've got Fn minus F4, sine phi, and now, when I solve this for Fn, the normal force, I'll get the Fn, I'll add this F4 sine phi to both sides, and I'll get that this normal force is gonna equal F4 sine phi. And that makes sense. It makes sense because, what these surfaces are doing, the reason why you're getting a normal force, is these surfaces are exerting whatever force they have to, to prevent any penetration of this surface. So, if this F4x is pushing in to the surface with F4x, right, if that's the force we're pushing in with, Fn's just gotta equal that. It's gotta match that so that there's no acceleration horizontally. There were no other forces. We could, now you know what to do if there were, if you wanted to step this up, you could add another force here, we'll call that F5, that'd be another force this way, we'd have another F5, you know how to handle that, now you'd come over to here, that's pointing to the left, so you do minus F5, you'd come down here, this would be a minus F5, you'd add that to both sides, that'd be a plus F5. What if we added a vertical force? What if we added another vertical force this way to the shoe and we called that F6? Well that wouldn't impact the normal force at all. This force F6 does not affect how much these surfaces are getting pushed into each other. So I wouldn't include that over here at all. That's a vertical force, it wouldn't affect the normal force this time. Also note, gravity's not even affecting the normal force this time. 'Cause gravity's exerting a force in the vertical direction, and our normal force is in the horizontal direction. So, long story short, normal force is not always mg, the normal force will only exist, it'll only be non zero when two surfaces are in contact and pushing on each other. You can change what the normal force is by adding forces into or out of the surface, exerted on that object. And if there's a force at an angle, when you're finding normal force, make sure you only use the component that's in the same direction as the normal force, 'cause that's the only one that's gonna affect the normal force when you solve using Newton's Second Law.